Maniac Mansion Game
Description of Maniac Mansion Deluxe Windows
Maniac Mansion is a Canadian-American sitcom created by Eugene Levy, which aired concurrently on YTV in Canada and The Family Channel in the United States for three seasons from September 14, 1990, to April 4, 1993. The series is very loosely based on the popular 1987 LucasArts video game of the same name.While Lucasfilm served as co-producers on the series, the show thematically shares. TAG’s Maniac’s Mansion at 8th Street, Wichita Falls, Texas. 4,578 likes 1,044 talking about this 821 were here. Welcome to TAG Imaginations Inc. Maniac Mansion (aka MM), a really nice adventure game sold in 1988 for DOS, is available and ready to be played again! Also available on Commodore 64, Amiga, Atari ST and Apple II, time to play a graphic adventure, comedy and puzzle elements video game title.
Maniac Mansion Deluxe is a fantastic tribute and remake of one of the greatest adventure games of all time: Maniac Mansion. The game play is impressive and as close to the hilarious original as it gets. From the clever dialog to the rewarding puzzles, this game is a treat for old and new players alike. Monkey Island Creator Wants to Buy Rights Back After Disney Exits Console Games. Ron Gilbert, the creator of Monkey Island and Maniac Mansion, wants Disney to sell him the rights to both franchises. Maniac Mansion Deluxe is a video game published in 2004 on Windows. It's an adventure game, set in a graphic adventure, comedy and puzzle elements themes.
Read Full ReviewManiac Mansion Deluxe is a superb remake of one of the best adventure games of all time.
Maniac Mansion Save Game
Ron Gilbert's wacky and revolutionary masterpiece comes to life as never before in this Windows version lovingly crafted by fans: sporting improved SCUMM point-and-click interface, digitized sound effects, and gorgeous 256-color VGA graphics. Created by the same team that gave us The New Adventures of Zak McKracken, LucasFan this time did not give us a new storyline, but recreated the story and gameplay of LucasFilm's original game that is 100% faithful - everything from the characters' wisecracks, object descriptions, multiple solutions, and multiple endings are all here to delight a whole new generation of adventure gamers.
If you have played the original (and if you have been playing adventure games since the 1980s but never played this one, shame on you ;)), stop reading this now and go get it - you will marvel at Ron Gilbert's ingenuity all over again.
If you have never played the original, you are in for a real treat. This excellent (and deservedly gushing) review at MobyGames says it all about why a game made in 1987 remains better than most adventure games made over a decade later: 'Few games can claim to be a revolution in every aspect of it's genre, few games that is, aside from Maniac Mansion. From interface, to plotline, to graphics, to design, etc.. MM managed to become the holy grail of adventure games and it's influence can still be felt to this day.
[The game]'s most obvious and well-known contribution to the genre was the inclusion of it's wonderful scripting engine which formed the basis for adventure game interface's for years. No longer you had to contend with a measly text parser and the world of adventure games would change forever to become much more accessible and much easier to develop content for. Furthermore, it is extremely interesting to note how sophisticated the game is gameplay wise considering it was one of the very first adventure games ever.
Maniac Mansion sports multiple characters changeable on the fly (to a total of 13 possible combinations) each with it's distinct puzzles that lead to 4 possible endings, and each with multiple solutions to most puzzles and a completely non-linear structure that allows you to (with some exceptions) try and re-try every aspect of the game without fear of dying or screwing things up (remember that most puzzles have alternate solutions, even if you just screwed up a possible key item!). You can try the 'generic Bernard and anyone else' way, or see what the Jeff-Razor combo is all about, it's up to you! Tell me what other adventure game does that?? Before or after!
Forgoing any 'epic' adventuring (that somehow seems to be the only thing adventure gamers can digest) MM revolutionized adventure games in general by being itself a spoof of cheesy 80's sci-fi/horror movies. I understand how anyone can have his reservations about considering that revolutionary in any way, but that was because this was the first game (at least to my knowledge) that made full use of sarcasm and became one big spoof in itself and not just a regular game with some comedic dialogues and gags. As I mentioned, the plot in Maniac Mansion takes it's roots in every cheesy sci-fi movie of the 80's you've ever seen, but does so knowingly and exploits every single aspect of it. Everything from the Ed Wood-like plot (mad-scientist, horrible monsters, funky uses of radiation and chemistry, evils from outer space, etc..) to the super stereotyped cartoony characters (the Punk 'bad' girl, the nerdy geek, the handsome all-american protagonist, the sensitive girl next door, etc.) to the cheesy dialogues and remarks is exploited to full comedic genius. If you've ever seen movies like 'Fright Night' (or better yet, the equaly genius spoof 'Return of the Living Dead' [which I suspect was a major influence on Maniac Mansion]) you know what I'm talking about.
MM's plot forgoes all the 'formal' concepts most CENSORED close-minded people consider when they judge a good storyline and instead turns the cake around and uses it's brains (for a change) in order to spoof the living daylights out of the definitive pop-culture mainstay of the 80's. Proof positive of it's comedic genius is that as the years go by, and the 'nostalgia curve' closes in (15 years or so usually, [if you don't know what I'm talking about go ask someone that knows demographics about the cycling nature of pop culture.. basic marketing concepts folks]) Maniac Mansion's plot remains charged with all it's irreverent wittysism, and sarcastic edge.
Want to point out some really bad points of MM? The puzzles could get pretty wicked at some points (so keep a walkthrough handy if you value your sanity) and I agree with some people that the game has some 'inconvenient' parts, like waiting around for a package to be delivered when playing with the writer chick, etc.. but quite frankly I prefer that timing 'inconvenience' to the 'inconvenience' of having to type everything you do in the game.
Imitated by everyone, loved by millions, misunderstood by some few sorry dudz. That's Maniac Mansion, the Street Fighter 2 of adventure games. Truly one of the finest games ever conceived and arguably one of the best adventure games ever made. Fortunately for us the few misguided souls that didn't get this game are indeed few and misguided, and MM was a blockbuster hit in it's time and remains to this day a pinnacle of interactive entertainment.'
Review By HOTUD
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Screenshots from MobyGames.com
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The game Maniac Mansion was created by LucasFilm in 1988. Corel draw x5 torrent download. Manic Mansion Deluxe is a remake done by LucasFan in 2004. The remake contains all the original story and characters, but features better graphic.
In case some of you don't know the story, here it is. 20 years ago a comet crashed into the backyard of Dr. Fred's Mansion. The meteor corrupted his mind, and he has been creating demonic inventions since then. To finish his latest contraption he has kidnapped Sandy. Sandy is the main character's girlfriend.
Needless to say, you (Dave) will have to rescue Sandy from the mad scientist. You choose two other members from your gang, and the three of you must overcome all the obstacles. Each one has their own abilities, and the story can be completed differently each time depending on who you choose. Bernard is the easily scared nerd who can fix anything. Razor and Syd have musical talents. Michael is the movie expert. Wendy is a writer. And Jeff is.. uhm. a surfer. When choosing your companions you should always try to make a balanced team.
Maniac Mansion Walkthrough
The opposition consists of Weird Ed (who is actually trying to stop the meteor himself), Nurse Edna and, of course, Dr. Fred himself. Also you will meet a green and purple tentacle in the house. If this rings a bell, it is because these are the same tentacles that Bernard meet in the sequel Maniac Mansion - Day of the Tentacle.
One of the greatest things in the game is that the inhabitants of the Mansion live their own lives. They move around the house all the time, so you may meet them anywhere. Maniac Mansion revolutionized the gaming world by being the very first game that used mouse control. The fanmade remake is a nice homage to this ancient game.
Maniac Mansion Deluxe is a superb remake of one of the best adventure games of all time. Ron Gilbert's wacky and revolutionary masterpiece comes to life as never before in this Windows version lovingly crafted by fans: sporting improved SCUMM point-and-click interface, digitized sound effects, and gorgeous 256-color VGA graphics. Created by the same team that gave us The New Adventures of Zak McKracken, LucasFan this time did not give us a new storyline, but recreated the story and gameplay of LucasFilm's original game that is 100% faithful - everything from the characters' wisecracks, object descriptions, multiple solutions, and multiple endings are all here to delight a whole new generation of adventure gamers. If you have played the original (and if you have been playing adventure games since the 1980s but never played this one, shame on you ;)), stop reading this now and go get it - you will marvel at Ron Gilbert's ingenuity all over again. If you have never played the original, you are in for a real treat. This excellent (and deservedly gushing) review at MobyGames says it all about why a game made in 1987 remains better than most adventure games made over a decade later:
'Few games can claim to be a revolution in every aspect of it's genre, few games that is, aside from Maniac Mansion. From interface, to plotline, to graphics, to design, etc.. MM managed to become the holy grail of adventure games and it's influence can still be felt to this day. [The game]'s most obvious and well-known contribution to the genre was the inclusion of it's wonderful scripting engine which formed the basis for adventure game interface's for years. No longer you had to contend with a measly text parser and the world of adventure games would change forever to become much more accessible and much easier to develop content for.
Furthermore, it is extremely interesting to note how sophisticated the game is gameplay wise considering it was one of the very first adventure games ever. Maniac Mansion sports multiple characters changeable on the fly (to a total of 13 possible combinations) each with it's distinct puzzles that lead to 4 possible endings, and each with multiple solutions to most puzzles and a completely non-linear structure that allows you to (with some exceptions) try and re-try every aspect of the game without fear of dying or screwing things up (remember that most puzzles have alternate solutions, even if you just screwed up a possible key item!). You can try the 'generic Bernard and anyone else' way, or see what the Jeff-Razor combo is all about, it's up to you! Tell me what other adventure game does that?? Before or after!
Forgoing any 'epic' adventuring (that somehow seems to be the only thing adventure gamers can digest) MM revolutionized adventure games in general by being itself a spoof of cheesy 80's sci-fi/horror movies. I understand how anyone can have his reservations about considering that revolutionary in any way, but that was because this was the first game (at least to my knowledge) that made full use of sarcasm and became one big spoof in itself and not just a regular game with some comedic dialogues and gags.
As I mentioned, the plot in Maniac Mansion takes it's roots in every cheesy sci-fi movie of the 80's you've ever seen, but does so knowingly and exploits every single aspect of it. Everything from the Ed Wood-like plot (mad-scientist, horrible monsters, funky uses of radiation and chemistry, evils from outer space, etc..) to the super stereotyped cartoony characters (the Punk 'bad' girl, the nerdy geek, the handsome all-american protagonist, the sensitive girl next door, etc.) to the cheesy dialogues and remarks is exploited to full comedic genius. If you've ever seen movies like 'Fright Night' (or better yet, the equaly genius spoof 'Return of the Living Dead' [which I suspect was a major influence on Maniac Mansion]) you know what I'm talking about. MM's plot forgoes all the 'formal' concepts most *CENSORED* close-minded people consider when they judge a good storyline and instead turns the cake around and uses it's brains (for a change) in order to spoof the living daylights out of the definitive pop-culture mainstay of the 80's. Proof positive of it's comedic genius is that as the years go by, and the 'nostalgia curve' closes in (15 years or so usually, [if you don't know what I'm talking about go ask someone that knows demographics about the cycling nature of pop culture.. basic marketing concepts folks]) Maniac Mansion's plot remains charged with all it's irreverent wittysism, and sarcastic edge.
Want to point out some really bad points of MM? The puzzles could get pretty wicked at some points (so keep a walkthrough handy if you value your sanity) and I agree with some people that the game has some 'inconvenient' parts, like waiting around for a package to be delivered when playing with the writter chick, etc.. but quite frankly I preffer that timing 'inconvenience' to the 'inconvenience' of having to type everything you do in the game.
Imitated by everyone, loved by millions, misunderstood by some few sorry dudz. That's Maniac Mansion, the Street Fighter 2 of adventure games. Truly one of the finest games ever conceived and arguably one of the best adventure games ever made. Fortunately for us the few misguided souls that didn't get this game are indeed few and misguided, and MM was a blockbuster hit in it's time and remains to this day a pinnacle of interactive entertainment.'
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Day Of The Tentacle, Secret of Monkey Island 2, The, Curse of Monkey Island, The, Maniac Mansion Enhanced, Secret of Monkey Island, The, Indiana Jones and the Fate of Atlantis, New Adventures of Zak McKracken, The, Escape from Monkey Island